Pretty much every Hunter has their own variant on the Shock mechanic. Inquisitor has lower cooldown, poacher larger range ect.
Now with veteran having a totally unique ability besides shock I feel inspired. I propose all Hunters have 2 shock variants much like weapons. I'm unsure if they should be upgradable but I will put down what their MAX strength be.
For the record current base shock is this:
Range = 100%
Damage = 50
CD = 6
Other = Interrupts
Other: Reveals Scavangers for 2 seconds
Other: Gain 1% Stamina per damage dealt. Interrupts.
Damage: 25 per second
Other: Deals damage continuously over 3 seconds.
Other: removes 20% of stamina from Scavs hit. Interrupts.
Other: May be charged up to 1 second increasing the range the longer the button is held. Interrupts.
Other: Fires in a narrow cone shape in front of the Hunter. Scavangers hit are stunned for a minimum of 0.25 seconds. The stun length is increased by distance up to a maximum of 3 seconds of hit from literally opposite sides of the map. Interrupts. Can be used while scoped.