They claim its as glitch but its up for debate.
It's a latency bug, only time i've ever been able to do it is when i'm lagging. Something about climbing an obj and rolling/jumping around the same time makes it happen. Completely random when it happens, it's very hard to reproduce.
We've experienced similar issues in our dev playtests. The issue seems to be linked to latency and structure collisions.
Glad the runners came forward and mention it......,lolollol
There is one more "latency bug"......bullets don't seem to take down a runner thru their spandex costume.
All the times it ever happened to me was after doing an auto-roll (when you jump to a ledge at the right height to automatically roll without using stamina) and the auto-roll is stopped by a wall and then you jump. I guess it comes off the momentum of the auto-roll maybe? Just guessing.
Edit: I emphasize the auto-roll cause I rolled up against a wall and jumped like a million times and never caused it, but when it did happen, it was the same way described. Happened to me on the metal claw monument twice the same way.